Armor Runewords D2

Runewords are a great way to improve your character in Diablo 2. Not only do they make it easier, but give you added bonuses so you can take on the more difficult monsters and continue getting bigger and better items from Diablo.

Here is a list of the best armor runewords d2. Some of the Runewords that are listed here will create an armor piece with three sockets, and others will create items with two sockets. In order to create Runewords, you first must have the correct runes.

Diablo 2 has a wide variety of armor and Runewords and this article will help you select the best Diablo 2 Runeword for armor.

Best d2 armor runewords

The best armor base for Diablo 2 Runewords is the base that has the stats you want. For example, if you want to make a Runeword with +2 skills and +50 life, you are going to need an armor that has 20% Enhanced Defense and 1 to 2 sockets. Once you find this type of armor, you will need to use the Horadric Cube with the correct runes in order to make the Runeword. You can learn more about this process in our other articles on making Runewords.

When it comes to Runewords, a lot of players focus on what they want their final item to be, but they don’t pay as much attention to the armor base that they’re using. Choosing a good armor base can make a huge difference in how your runeword turns out. For example, if you’re trying to create a runeword with lots of defensive stats, like Enigma or Grief, you probably know that it’s better to use a large shield than an armor piece for those stats. But when it comes to the actual armor pieces, there are still plenty of other factors you should consider before making your choice.

Armor bases are all different from each other in one way or another, and you need to choose one that matches your character and build. In some cases, this will mean choosing an armor base that has specific sockets for your runes—for example, if you’re playing a Paladin and want to put the Ral rune into an Eth rune word (which is not normally possible), you could use an eth Archon Plate that has four sockets instead of three. Or maybe you need an armour base with certain resistances–an eth chain mail will have more fire resistance than

3-socket Armor bases

  • Enigma
    • Mage Plate
    • Dusk Shroud

4-socket Armor bases

  • Chains of Honor
    • Archon Plate
  • Fortitude
    • Archon Plate (Ethereal)

Best armor runewords for merc d2

Treachery is the best merc armor in 95% of cases do I would go with that, however see below for other quick options for your best merc gear in d2.

  • Prudence (2os)
  • Treachery (3os
  • Stone (4os)
  • Treachery is top tier with Fort.

Enigma (Jah + Ith + Ber)

  • +2 To All Skills
  • +45% Faster Run/Walk
  • +1 To Teleport
  • +750-775 Defense
  • + (0.75 Per Character Level) +0-74 To Strength (Based On Character Level)
  • Increase Maximum Life 5%
  • Damage Reduced By 8%
  • +14 Life After Each Kill
  • 15% Damage Taken Goes To Mana
  • + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level)

Chains of Honor (Dol + Um + Ber + Ist)

  • +2 To All Skills
  • +200% Damage To Demons
  • +100% Damage To Undead
  • 8% Life Stolen Per Hit
  • +70% Enhanced Defense
  • +20 To Strength
  • Replenish Life +7
  • All Resistances +65
  • Damage Reduced By 8%
  • 25% Better Chance of Getting Magic Items

Bramble (Ral + Ohm + Sur + Eth)

  • Level 15-21 Thorns Aura When Equipped
  • +50% Faster Hit Recovery
  • +25-50% To Poison Skill Damage
  • +300 Defense
  • Increase Maximum Mana 5%
  • Regenerate Mana 15%
  • +5% To Maximum Cold Resist
  • Fire Resist +30%
  • Poison Resist +100%
  • +13 Life After Each Kill
  • Level 13 Spirit of Barbs (33 Charges)

Fortitude (El + Sol + Dol + Lo)

  • 20% Chance To Cast Level 15 Chilling Armor when Struck
  • +25% Faster Cast Rate
  • +300% Enhanced Damage
  • +200% Enhanced Defense
  • +15 Defense
  • +X To Life (Based on Character Level)
  • Replenish Life +7
  • +5% To Maximum Lightning Resist
  • All Resistances +25-30
  • Damage Reduced By 7
  • 12% Damage Taken Goes To Mana
  • +1 To Light Radius

Smoke (Nef + Lum)

  • +75% Enhanced Defense
  • +280 Defense Vs. Missile
  • All Resistances +50
  • 20% Faster Hit Recovery
  • Level 6 Weaken (18 Charges)
  • +10 To Energy
  • -1 To Light Radius

Duress (Shael + Um + Thul)

  • +40% Faster Hit Recovery
  • +10-20% Enhanced Damage
  • Adds 37-133 Cold Damage 2 sec. Duration (Normal)
  • 15% Chance of Crushing Blow
  • 33% Chance of Open Wounds
  • +150-200% Enhanced Defense
  • -20% Slower Stamina Drain
  • Cold Resist +45%
  • Lightning Resist +15%
  • Fire Resist +15%
  • Poison Resist +15%

Peace (Shael + Thul + Amn)

  • 4 % Chance To Cast Level 5 Slow Missiles When Struck
  • 2% Chance To Cast Level 15 Valkyrie On Striking
  • +2 To Amazon Skill Levels
  • +20% Faster Hit Recovery
  • +2 To Critical Strike
  • Cold Resist +30%
  • Attacker Takes Damage of 14

What are the best merc budget armor?

diablo 2 armor runewords
diablo 2 armor runewords

For your d2 merc armor runeword, Treachery should be your go-to choice. It’s cheap and increases your mercenary’s damage and survivability massively. Doesn’t even need to be in an ebugged base, though that definitely helps.

If you’ve got a 3 socket circlet with +2 vita, it’s worth considering adding a third rune (Shael) to turn it into Smoke, which is honestly one of the best underrated Runewords early in the game. That +50 res makes a big difference when you’ve otherwise got low end gear.

Treachery is a great early game armor runeword for mercenaries as it reduces their damage taken and increases their damage output. Smoke is also a great alternative albeit harder to acquire. For very low budget or early gear, your absolute go-to is Stealth.

Treachery (Shael + Thul + Lem)

  • 5% Chance To Cast Level 15 Fade When Struck
  • 25% Chance To Cast level 15 Venom On Striking
  • +2 To Assassin Skills
  • +45% Increased Attack Speed
  • +20% Faster Hit Recovery
  • Cold Resist +30%
  • 50% Extra Gold From Monsters

Smoke (Nef + Lum)

  • +75% Enhanced Defense
  • +280 Defense Vs. Missile
  • All Resistances +50
  • 20% Faster Hit Recovery
  • Level 6 Weaken (18 Charges)
  • +10 To Energy
  • -1 To Light Radius

Stealth (Tal + Eth)

  • Magic Damage Reduced By 3
  • +6 To Dexterity
  • +15 To Maximum Stamina
  • Poison Resist +30%
  • Regenerate Mana 15%
  • 25% Faster Run/Walk
  • 25% Faster Cast Rate
  • 25% Faster Hit Recovery

All Armor Runewords D2

Rune word
Sockets
Properties
Bone

3 sockets


15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+50–150 To Mana
All Resistances +30
Damage Reduced By 7


Bramble

4 sockets


Level 15–21 Thorns Aura When Equipped
+50% Faster Hit Recovery
+25–50% To Poison Skill Damage
+300 Defense
Increase Maximum Mana 5%
Regenerate Mana 15%
+5% To Maximum Cold Resist
Fire Resist +30%
Poison Resist +100%
+13 Life After Each Kill
Level 13 Spirit of Barbs (33 Charges)


Chains of Honor

4 sockets


+2 To All Skills
+200% Damage To Demons
+100% Damage To Undead
8% Life Stolen Per Hit
+70% Enhanced Defense
+20 To Strength
Replenish Life +7
All Resistances +65
Damage Reduced By 8%
25% Better Chance of Getting Magic Items


Dragon

3 sockets


20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense vs. Missile
+3–5 To All Attributes
+0.375–37.125 To Strength (Based on Character Level)
Increase Maximum Mana 5%
+5% To Maximum Lightning Resist
Damage Reduced by 7


Duress

3 sockets


+40% Faster Hit Recovery
+10–20% Enhanced Damage
Adds 37–133 Cold Damage 2 sec. Duration (Normal)
15% Chance of Crushing Blow
+33% Chance of Open Wounds
+150–200% Enhanced Defense
−20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%


Enigma

3 sockets


+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750–775 Defense
+ (0.75 Per Character Level) +0–74 To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
+ (1 Per Character Level) +1–99% Better Chance of Getting Magic Items (Based On Character Level)


Enlightenment

3 sockets


5% Chance To Cast Level 15 Blaze When Struck
5% Chance To Cast level 15 Fire Ball On Striking
+2 To Sorceress Skill Levels
+1 To Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced By 7


Fortitude

4 sockets


20% Chance To Cast Level 15 Chilling Armor when Struck
+25% Faster Cast Rate
+300% Enhanced Damage
+200% Enhanced Defense
+15 Defense
+X To Life (Based on Character Level)
Replenish Life +7
+5% To Maximum Lightning Resist
All Resistances +25–30
Damage Reduced By 7
12% Damage Taken Goes To Mana
+1 To Light Radius


Gloom

3 sockets


15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200–260% Enhanced Defense
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
−3 To Light Radius


Lionheart

3 sockets


+20% Enhanced Damage
Requirements −15%
+25 To Strength
+10 To Energy
+20 To Vitality
+15 To Dexterity
+50 To Life
All Resistances +30


Myth

3 sockets


3% Chance To Cast Level 1 Howl When Struck
10% Chance To Cast Level 1 Taunt On Striking
+2 To Barbarian Skill Levels
+30 Defense vs. Missile
Replenish Life +10
Attacker Takes Damage of 14
Requirements −15%


Peace

3 sockets


4% Chance To Cast Level 5 Slow Missiles When Struck
2% Chance To Cast level 15 Valkyrie On Striking
+2 To Amazon Skill Levels
+20% Faster Hit Recovery
+2 To Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14


Principle

3 sockets


100% Chance To Cast Level 5 Holy Bolt On Striking
+2 To Paladin Skill Levels
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%


Prudence

2 sockets


+25% Faster Hit Recovery
+140–170% Enhanced Defense
All Resistances +25–35
Damage Reduced by 3
Magic Damage Reduced by 17
+2 To Mana After Each Kill
+1 To Light Radius
Repairs Durability 1 In 4 Seconds


Rain

3 sockets


5% Chance To Cast Level 15 Cyclone Armor When Struck
5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100–150 To Mana
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana


Smoke

2 sockets


+75% Enhanced Defense
+280 Defense vs. Missiles
All Resistances +50
20% Faster Hit Recovery
Level 6 Weaken (18 Charges)
+10 To Energy
−1 To Light Radius


Stealth

2 sockets


Magic Damage Reduced By 3
+6 To Dexterity
+15 To Maximum Stamina
Poison Resist +30%
Regenerate Mana 15%
25% Faster Run/Walk
25% Faster Cast Rate
25% Faster Hit Recovery


Stone

4 sockets


+60% Faster Hit Recovery
+250–290% Enhanced Defense
+300 Defense vs. Missile
+16 To Strength
+16 To Vitality
+10 To Energy
All Resistances +15
Level 16 Molten Boulder (80 Charges)
Level 16 Clay Golem (16 Charges)


Treachery

3 sockets


5% Chance To Cast Level 15 Fade When Struck
25% Chance To Cast level 15 Venom On Striking
+2 To Assassin Skills
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold From Monsters


Wealth

3 sockets


300% Extra Gold From Monsters
100% Better Chance Of Getting Magic Items
+2 To Mana After Each Kill
+10 To Dexterity


For a master Rune list check out Diablo 2 Wiki here